
| BUILT WITH |
Rust . WebAssembly WebGPU . Vulkan Octree CSG . Flow Fields |

| INFO |
100% hand-coded No frameworks 1024x768 OK |

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games & tools, built in Rust
| Gaussian-Splat PBR Materials [TOOL] |

 Turning Gaussian splats and scans into relightable PBR texture atlases.
tags: PYTHON
 Recover PBR material atlases from Gaussian-splat, scan, and proxy-mesh RGB/UV captures — usable game-ready materials from real scans.

[ SOURCE ]
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| TECH |
Rust WebAssembly WebGPU Vulkan Octree CSG |

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